Book Notes #11: Agile Game Development with Scrum by Clinton Keith

Agile Game Development with Scrum shows how to form successful agile teams and promote effective collaboration within and beyond those teams, throughout the entire process.

Title: Agile Game Development with Scrum
Author: Clinton Keith
Year: 2010
Pages: 227

Game development is in crisis—facing bloated budgets, impossible schedules, unmanageable complexity, and death march overtime. 

It’s no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Scrum and Agile methods are already revolutionizing development outside the game industry. 

Now, long-time game developer Clinton Keith shows exactly how to successfully apply these methods to the unique challenges of game development, sharing on Agile Game Development with Scrum.

As a result, I gave this book a rating of 7.0/10.

For me, a book with a note 10 is one I consider reading again every year. Among the books I rank with 10, for example, is Dale Carnegie’s How to Win Friends and Influence People.

Overview of Agile Game Development with Scrum

Clinton Keith has spent more than fifteen years developing games, seven of them with Scrum and agile methods.

Drawing on this unparalleled expertise, he shows how teams can use Scrum to deliver games more efficiently, rapidly, and cost-effectively; craft games that offer more entertainment value; and make life more fulfilling for development teams at the same time.

Agile Game Development with Scrum helps you in understanding Scrum’s goals, roles, and practices in the context of game development, helping to communicate and plan your game’s vision, features, and progress. 

In Agile Game Development with Scrum, Clint shares his experience and insights, telling us everything we need to know to successfully use Scrum in the challenging field of game development. 

In doing so, he provides an introduction to agile and Scrum and tells us how they can help manage the increasing complexity facing most game development efforts. 

Along the way, Clint offers invaluable guidance on getting all the specialists who are necessary on a game project to work together in an agile manner. He even delves into how to use Scrum when working with a publisher.

In providing all of this guidance, Clint doesn’t shy away from the challenges. Instead, he generously shares his advice so that we can perhaps avoid some of them.

The book explores agile basics and provides readers with the tools and strategies needed to successfully manage game development.

Some key insights and learnings from Agile Game Development with Scrum include:

  • Understand agile principles and Scrum methodology.
  • Utilize Scrum tools and techniques to create successful games.
  • Foster collaboration and trust between teams.
  • Increase productivity and reduce costs.
  • Manage risk and make informed decisions.
  • Optimize game design and development processes.

It condenses much information from a number of fields of agile product development and applies it to the game industry’s unique ecosystem. It’s based on the experiences of dozens of studios that have shipped games using agile over the past six years

My Book Highlights & Quotes

Because Scrum is iterative and incremental and forces a team to put the game into a playable state at least every two to four weeks, the team members can see new features and scenarios develop right before their eyes

A ScrumMaster’s role on the team is compared to a sheepdog. They guide the team toward the goal by enforcing boundaries, chasing off predators, and giving the occasional bark

The goal isn’t to find ways to utilize everyone’s time fully. To respond to work that couldn’t be planned for, there has to be a certain amount of “slack” available. Ultimately this slack, which allows everyone to respond quickly to problems, is more effective than attempting to plan it all away

In conclusion, Agile Game Development with Scrum is a must-read for teams who want to develop successful video games. 

Featuring practical advice and real-world examples, Agile Game Development with Scrum provides readers with the tools and strategies needed to implement agile principles to develop games efficiently and effectively. 

By using Scrum tools and techniques, teams can foster collaboration, reduce costs, and manage risk to ensure successful game development.

I am incredibly grateful that you have taken the time to read this post.

Do you want to get new content in your Email?

Do you want to explore more?

Check my main categories of content below:

Navigate between the many topics covered in this website:

Agile Art Artificial Intelligence Blockchain Books Business Business Tales Career Coaching Communication Creativity Culture Cybersecurity Design DevOps Economy Emotional Intelligence Feedback Flow Focus Gaming Goals GPT Habits Health History Innovation Kanban Leadership Lean Life Managament Management Mentorship Metaverse Metrics Mindset Minimalism Motivation Negotiation Networking Neuroscience NFT Ownership Parenting Planning PMBOK PMI Politics Productivity Products Project Management Projects Pulse Readings Routines Scrum Self-Improvement Self-Management Sleep Startups Strategy Team Building Technology Time Management Volunteering Work

Do you want to check previous Book Notes? Check these from the last couple of weeks:

Support my work by sharing my content with your network using the sharing buttons below.

Want to show your support tangibly? A virtual coffee is a small but nice way to show your appreciation and give me the extra energy to keep crafting valuable content! Pay me a coffee:

Leave a Reply

Your email address will not be published. Required fields are marked *